mas.110 exhibition stills


 

 
  spring

Problem 2a:
Using the dot drawing technique described in Chapter 8 of the DBN book, manually position *exactly* 50 dots on your page that look as though they are randomly placed, but still form a cohesive recognizable image that is non-typographic and non-symbolic.


 
  coaster

Problem 2b:
In Primer of Visual Literacy (DD) read pp. 0-37. Using DBN, create a perceptual glitch, i.e. a visual illusion. Your illusion should be constructed by reusing at least 1 similar part via use of the 'command' command in Chapter 12 of the DBN book.


 
  contact

Problem 2c:
In Passages in Modern Sculpture (RK) read pp. 0-67. Using DBN, create an image in the cubist spirit of "The Guitar" (p. 51). You should use at least 5 'command' definitions.


 
  iceberg at sunrise

Problem 3a:
Visualize a geometric progression (GP) of your choice in a concrete manner that emphasizes the wide range of scales inherent to a GP. This is a simple exercise in Cartesian geometry that can look as mathy as you like, or not.


 
  winding road

Problem 3b:
Read DD pp. 38 to 66. Using the basic element of the Line and Dot, construct an image that is evocative of the intent and spirit of a Line. Define this drawing as a single Command 'MyLine' that you invoke just once.


 
  eggshells

Problem 3c:
Read RK pp. 67 to 102. Evoke the image of an 'egg' shape: smooth, round, yet not entirely symmetrical, using all the DBN knowledge you might have at your disposal. Think closely about how the surface of the egg should be textured and decorated. Establish a clear underlying concept of computation, which will be demonstrated by your cleanliness of code.


 
  eraser

Problem 4a:
Read RK pp. 105 to 146. Reinterpret one of your previous pieces as a surrealist image. Include the name of the previous assignment in your comments.


 
  wizard of oz

Problem 4c:
Read RK pp. 147 to 200. Gather visual elements from at least three of your previous assignments, and create a 'welded image'. Each of the visual elements should be in a separate Command (or multiple Commands). Include comments to explain your choices and the resulting composition.


 
  spinal

Problem 5a:
Using real sinusoidals, generate a shape with primarily convex properties.


 
  amazing

Problem 9a:
Your display is now 200 by 200. Emphasize the difference between your early 100 by 100 display area and the now larger 200 by 200 display area with a statically motivated graphic.