EXHIBITION MOVIES FOR BEN PIPER
Link to images for Ben Piper
Link to main exhibition page


1F

Represent yourself as a dbnlet

ILLOGICAL CUBE - This is an attempt to program unexpected qualities into the behavior of a cube as users move around it.


DBN CODE


2A

Using the dot drawing technique described in Chapter 8 of the DBN book, manually position *exactly* 50 dots on your page that look as though they are randomly placed, but still form a cohesive recognizable image that is non-typographic and non-symbolic.

CHAIR IN THE STARS - This piece combines two apparently random orders of dots to make a recognisable pattern in the chaos of the cosmos.


DBN CODE


2B

In Primer of Visual Literacy (DD) read pp. 0-37. Using DBN, create a perceptual glitch, i.e. a visual illusion. Your illusion should be constructed by reusing at least 1 similar part via use of the 'command' command in Chapter 12 of the DBN book.

DYNAMIC PERSPECTIVE ILLUSION - This piece takes a standard optical illusion based on a foreground and background corner and allows the user to manipulate the relative sizes and angles of the illusion.


DBN CODE


3B

Read DD pp. 38 to 66. Using the basic element of the Line and Dot, construct an image that is evocative of the intent and spirit of a Line. Define this drawing as a single Command 'MyLine' that you invoke just once.

SCRIBBLED LINE - Here a sine wave function is split up into a series of random straight lines. It was an attempt to produce and a hand sketched like line.


DBN CODE


5B

Render the smooth temporal interpolation between two polygonal entities.

FOLDING PAPER STUDY - This study evolved out of an attempt to transform a square into a triangle. The folding and unfolding of a plane implies a spatial depth.


DBN CODE


5C

Relate a 10 point polygon to the position of the mouse.

DYING STAR - The star was chosen since it is a familiar ten pointed polygon. Fading tone and languid movement is used to convey the sadness of a dying star.


DBN CODE


7B

Create a generally smooth gradation of white to black, from left to right using only a 100 percent black pen.

CROSS HATCHING STUDY - This piece attempts to highlight the rasterised quality of the computer monitor line by subtly shifting the angle of cross hatched lines.


DBN CODE


8A

Display the name of your main theme from class using dbnletters.dbn. At the top of the code list your 10 keyverbs/keyadjectives. Note that many used nouns even though they were instructed not to -- remove all nouns and replace with verb/adjectives.

MATERIAL PROPERTIES OF LETTERS - here letters are overlapped in dense patterns to form differing 'material properties'.


DBN CODE


9B

Do problem 9A, this time with a temporal display of the difference in display area.

FOLDED PLANES AND SHADOW STUDY - This study builds on the themes of 5B Folding Paper Study. It is an attempt to inlude shadows, tonality and texture in the folding of a plane.


PYTHON CODE


9C

Do problem 9A, this time with an interactive display of the difference in display area.

STUDY IN LIGHT AND MASSING - This study originated as an attempt to create a solid shaded pyramid. I planned to cross hatch the planes to achieve tonal variation. However, this involved too many lines and caused flicker. So I decided to take a non-refresh approach and allow the texture of the masses to build up in a layered texture.


PYTHON CODE


9C (IMPROVED VERSION)

Do problem 9A, this time with an interactive display of the difference in display area.

STUDY IN LIGHT AND MASSING - In this study I attempted to create the illusion that the program frame was only 100 x 100 pixels. However, it can be moved by the user around a 200 x 200 space giving different views of the central pyramid.

PYTHON CODE


Link to images for Ben Piper
Link to main exhibition page