MAS.110
Fundamentals of Computational Media Design
Gary Escudero
| guitar 
           | Problem 
          2c:  In Passages in Modern Sculpture (RK) read pp. 0-67. Using 
          DBN, create an image in the cubist spirit of "The Guitar" (p. 51). You 
          should use at least 5 'command' definitions.  | |
| mountains 
           | Problem 
          3a:  Visualize a geometric progression (GP) of your choice in a 
          concrete manner that emphasizes the wide range of scales inherent to 
          a GP. This is a simple exercise in Cartesian geometry that can look 
          as mathy as you like, or not.  | |
| textures 
           | Problem 
          4b:  Read DD pp. 67 to 103. Create a dynamic composition of two 
          contrasting elements (i.e. color, shape quality, movement, etc.) Use 
          comments to explain what you're contrasting.  | |
| sunset 
           | Problem 
          4c:  Read RK pp. 147 to 200. Gather visual elements from at least 
          three of your previous assignments, and create a 'welded image'. Each 
          of the visual elements should be in a separate Command (or multiple 
          Commands). Include comments to explain your choices and the resulting 
          composition.  | |
| gradient | Problem 
          7b:  Create a generally smooth gradation of white to black, from 
          left to right using only a 100 percent black pen.  | |
| octagon 
           | Problem 
          5c:  Relate a 10 point polygon to the position of the mouse.  | |
| drops 
           | Problem 
          9a:  Your display is now 200 by 200. Emphasize the difference between 
          your early 100 by 100 display area and the now larger 200 by 200 display 
          area with a statically motivated graphic.  | |
| drips 
           | Problem 
          9c:  Do problem 9a, this time with an interactive display of the 
          difference in display area.  | |