MAS.110
Fundamentals of Computational Media Design
Gary Escudero
guitar
|
Problem
2c: In Passages in Modern Sculpture (RK) read pp. 0-67. Using
DBN, create an image in the cubist spirit of "The Guitar" (p. 51). You
should use at least 5 'command' definitions.
|
|
mountains
|
Problem
3a: Visualize a geometric progression (GP) of your choice in a
concrete manner that emphasizes the wide range of scales inherent to
a GP. This is a simple exercise in Cartesian geometry that can look
as mathy as you like, or not.
|
|
textures
|
Problem
4b: Read DD pp. 67 to 103. Create a dynamic composition of two
contrasting elements (i.e. color, shape quality, movement, etc.) Use
comments to explain what you're contrasting.
|
|
sunset
|
Problem
4c: Read RK pp. 147 to 200. Gather visual elements from at least
three of your previous assignments, and create a 'welded image'. Each
of the visual elements should be in a separate Command (or multiple
Commands). Include comments to explain your choices and the resulting
composition.
|
|
gradient
|
Problem
7b: Create a generally smooth gradation of white to black, from
left to right using only a 100 percent black pen.
|
|
octagon
|
Problem
5c: Relate a 10 point polygon to the position of the mouse.
|
|
drops
|
Problem
9a: Your display is now 200 by 200. Emphasize the difference between
your early 100 by 100 display area and the now larger 200 by 200 display
area with a statically motivated graphic.
|
|
drips
|
Problem
9c: Do problem 9a, this time with an interactive display of the
difference in display area.
|
|