Bounce


8B Choose 1 of your 10 keyverbs/keyadjectives from class and represent it as a single interactive 
piece with no typography. No static representations allowed. Many in class used nouns -- no nouns 
allowed. Be sure to leave the keyverb/keyadjective as a comment at the top of your code.

back to movies page


#bounce
#the size and path of the ball depends on the position of the mouse 
#right before the ball begins

g.norefresh()
import math
def distance (a,b,c,d):
 return math.sqrt(pow(c-a, 2)+pow(d-b, 2))

def fillCircle (x, y, d,c):
 for i in range (x, x+d):
  for j in range (y, y+d):
   if distance (i, j, (x+(d/2)), (y+(d/2))) < (d/2):
    g.setPixel(i,j, c)


#a=amplitude, b=# of bounces, h = height
def bounce (a, n, h, r):
 n=100/n
 for x in range (0, 100):
  y=int(abs(a*math.sin(math.pi/n*x))+h)
  fillCircle(x,y, r, 100)
  g.refresh()
  g.pause(3)
  g.paper(0)
  


bounce(60, 3, 40, 20)
while 1:
 bounce(g.getMouse(2), (int(g.getMouse(2))%4 +2), g.getMouse(1), (g.getMouse(1)%5+1)*5)