Nancy Hsia's DBN Stills

These are some of my solutions to problem sets.
Problems 1F through 3B use the Design By Numbers (DBN) language while 5A through 9A use Python.
Click on still images to see source code.

1F - Fans
Represent yourself as a dbnlet.

2A - Apple
Using the dot drawing technique described in Chapter 8 of the DBN book, manually position *exactly* 50 dots on your page that look as though they are randomly placed, but still form a cohesive recognizable image that is non-typographic and non-symbolic.

2C - Another Cubist Guitar
In Passages in Modern Sculpture (RK) read pp. 0-67. Using DBN, create an image in the cubist spirit of "The Guitar" (p. 51). You should use at least 5 'command' definitions.
3A - Square Root
Visualize a geometric progression (GP) of your choice in a concrete manner that emphasizes the wide range of scales inherent to a GP. This is a simple exercise in Cartesian geometry that can look as mathy as you like, or not.
3B - A Dotted Line
Read DD pp. 38 to 66. Using the basic element of the Line and Dot, construct an image that is evocative of the intent and spirit of a Line. Define this drawing as a single Command 'MyLine' that you invoke just once.
5A - Circles
Using real sinusoidals, generate a shape with primarily convex properties.
7B - Gradation
Create a generally smooth gradation of white to black, from left to right using only a 100 percent black pen.
9A - A Bird's-Eye View of MIT
Your display is now 200 by 200. Emphasize the difference between your early 100 by 100 display area and the now larger 200 by 200 display area with a statically motivated graphic.

Link to nhsia's DBN movies page

Return to the exhibition