Computation


Applet:
  
    For this part I wanted to make a still image feel more fluid by adding some more less natural looking motion.  I noticed that most of the pictures in the first part ended up having an ellipse in one form or another (why is it not surprising :-)?).  So, I wanted to mix in a few oscillators to induce dynamic deformations on the image.  The degree of quantization is very much arbitrary and java handles the performance just fine, but I find larger blocks more appealing.
    To make it work try loading Hands.jpg, Fruit.jpg, Tools.jpg or whatever else you want. Drag a mouse across to add local ripples. Drag and release to add global motion.