1. Kerning exercise
2. Write a JAVA program with a screen size of (540 by 382) with only one main canvas area. Your program should do the following: Like a TTY window, it should display an 80 by 24 matrix of characters in a font that is fixed-width (i.e. non-proportionally spaced) When the cursor is near one of the cells and typing occurs, place the letter that is typed into that cell. Repeat for wherever the cursor is, and whatever key is currently pressed, place that character in the cell.
3. Be creative and integrate ps1 coder with solution 2.
Back to the rest of my problem sets.