ps3
Sans Serif versus Serif type faces
i prefer serifed fonts to sans serif because in the best examples of
serif fonts, they have a flow and balance that i haven't yet seen in the
best examples of sans serif fonts. the letterfit between serifed characters
is not so terribly geometrical; in sans serif fonts, every small imbalance
and infraction in the proportion of character spacing is painfully obvious.
i am admittedly a fan of univers and helvetica (
even though the latter is over-prescribed), but i don't use them much because
no matter how i set them, they always look ragged, falling apart at the
seams. this could just as easily by commentary on my skill as a designer.
i very much like the less strict geometry of the sans serif face, lithos,
but it does no include a more practical lowercase in its font family, making
it kinda unusable except in extreme cases.
serif fonts can be musically tonal, sans serif fonts
can be rhythmic. i suck at strict rhythm, but tone is my game. of course,
tone and rhythm are married...but.
requisite applet...attached. question: why can i not have more
than one font size within a single textArea?
1 noise: undesirable sound, painful, disturbing, excess
i defined noise from the Brown Corpus's list of stop words. I duplicate
the most meaningless words in the series in a number dependent upon the
textField entry.
2 blur: lack of clarity, abstractions created through speed,
unusual blockage of perception.
i defined blur as product of separating the vowels from the preceding
consonants by a space contingent upon the textField number entry.
3 enhancement: is culture and value centric, to increase value,
desirable.
to enhance anything within a textArea() is a contradiction in terms.
i defined enhancement as the opposite of noise: all words that are more
unusual are duplicated in a number dependent upon the textField entry.
Punctuation is also treated similarly so that periods end of looking like
long ellipsis. i find it funny.