MAS964 Problem Set 1
Implementation of
MAS964 Problem
Set 1, a simple Java viewer/parser. This code is really only my
second Java program, so a lot of the idiom here is pretty ugly. But I
think it runs right. Robustness of the parser was not a major goal.
0. I took this course because I've always been interested in design
but have had very little experience with actually producing things. I
want to bring a little bit of aesthetics into my boring world. I'm
particularly interested in how computer programming languages can
expand graphic design into new directions. Some folks whose work I've
liked are Marius Watz and Sawad
Brooks.
1. I have a solution to the main
problem. It consists of several source files.
- NelsonP1Normal.java
- The applet itself - puts the components down in a GridBagLayout.
- NelsonP1Canvas.java
- An abstract superclass for a canvas that does most of the work
of parsing the representation and rendering it.
- NelsonP1CanvasNormal.java
- A subclass of NelsonP1Canvas that implements the particular
personality of rendering.
2. I also have a vaguely creative
interpretation of the format. It's only 59 lines of code different
from the normal solution. I ran out of time before I got too inventive.
The main interesting thing for me was thinking about how the
interfaces of the NelsonP1Canvas class parameterize the design space.
- NelsonP1Crazy.java
- The applet itself (same as the normal one, just instantiates
a different canvas class).
- NelsonP1CanvasCrazy.java
- A different subclass of NelsonP1Canvas, implementing an
alternate rendering personality.
Some data files
- ps1.dat
- Original input file.
- ps1b.dat
- Alternate input file.
- pretty.dat
- Input file that looks pretty with my second renderer.
Nelson Minar <nelson@media.mit.edu>
Last modified: Tue Feb 11 04:36:26 EST 1997