| Flyphabet 
              was a children's alphabet game I devised as a prototype application 
              for Philippe Piernot's novel 2D spatial input device. In the game, 
              a number of flies descend on the user's collection of food, and 
              attempt to fly away with an item. These flies are lettered, such 
              that taken together they spell out the name of the item they are 
              attempting to steal; the user's objective is to splat the flies 
              in order — correctly spelling out the name of the item — before 
              the flies carry the item away.  In 
              the screenshot below, flies spelling out the word "apple" are attempting 
              to make off with one; the user has made a good start at preventing 
              them. Phillipe implemented Flyphabet in Macromedia Director. 
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