VI. Bibliography



The following classic references give direction for the design of visual space.


Gerstner, Karl Designing Programmes. Teufen AR, Switzerland: Arthur Niggli Ltd., 1964

Klee, Paul The Paul Klee Notebooks, Vol 2: The Nature of Nature. New York: Overlook, 1992

Moholy-Nagy, Laszlo Vision in Motion. Chicago: Theobald, Paul, 1947

Rand, Paul From Lasceaux to Brooklyn. New Haven: Yale University Press, 1996

Zeleznik, R./ Herndon, K. SKETCH: An Interface for Sketching 3D Scenes. SIGGRAPH'96 Proceedings, 163-170, 1996


Mathematics & Computation:

These references provide vital background on the mathematics and computation required for building interactive computer graphics systems.


Foley, J./ van Dam, A. Computer Graphics. Reading, Mass.: Addison-Wesley, 1990

Roth, Charles Fundamentals of Logic Design. St. Paul: West Publishing Company, 1975

Wiener, Norbert Cybernetics. Cambridge: MIT Press, 1948

Wiener, Norbert Extrapolation, Interpolation, and Smoothing. Cambridge: The MIT Press, 1948

Witkin, A./ Fleischer, K. Energy Constraints on Parameterized Models. Computer Graphics, 21: 225-232, 1987

Witkin, Andrew Physical Based Modelling: Particle System Dynamics. Pittsburgh: Carnegie Mellon U., 1997

Witkin, A./ Kass, M. Spacetime Constraints. Computer Graphics, 22:159-168, 1988


Languages For Discussing Design:

These references are direct parents to this thesis project. They each define unique languages and criteria for creating and analyzing design.


Braitenburg, Valentino Vehicles. Cambridge: MIT Press, 1984

Laurel, Brenda The Art of Human-Computer Interface Design. Reading, Mass.: Addison-Wesley, 1990

Maeda, J./ McGee, K. Dynamic Form. Tokyo: International Media Research Foundation, 1993

Thompson, d'Arby On Growth and Form. Cambridge, England: Cambridge University Press, 1961

Tufte, Edward Envisioning Information. Cheshire, Connecticut: Graphics Press, 1990