I have published award-winning research in the field of cloth dynamics
modeling for CG applications, a long-standing problem in computer
graphics[5]. I developed a new algorithm
for solving Lagrange multiplier dynamic constraints simulation
problems which improves the order of the general-case solution for
complex cyclic constraint systems from *O*(*n*^{3}) to
*O*(*n*^{3/2})[1]. I created a modeling language (an
open stochastic L-system) to describe the growth and development of
neurons within the human brain[4,6],
and recently developed new techniques for interactive genetic
programming applied to the problem of evolving procedural image
filters[2]. I participated in the ``Babbage''
physics and computation student seminar at the Media Lab, and
developed an algorithm for shifting information into and out of a
cellular automata quantum computer, an open research question in the
field of bulk spin-resonance quantum computing. I developed a spatial
multiplexing optical encoding algorithm for the Media Lab ``Wind-up
Browsers'' seminar, allowing thousands of pages of text and figures to
be encoded on a sheet of micro-fiche and optically reconstructed on
an inexpensive, thin, flat optical browser[3].