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The
chimerical garment explores the idea of technology and computation as expressive
elements relating to the human body and its movement. Using flat-screen LCD and
computationally-generated 3D graphics, the chimerical garment is a projection
of imaginary clothing into the physical world. The display, worn on the back in a
custom-built pack, shows a virtual garment in the context of an abstracted 3D
representation of a male back. Through sensors embedded in an arm unit, the
chimerical garment responds to body movements, breath and temperature. This piece
was created as a prototype for garments that take account of unrealistic or
impossible fantasies about our bodies and our selves as exotic, changeable creatures,
and use them as expressive elements on the body.
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