|  |  | The 
      chimerical garment explores the idea of technology and computation as expressive 
      elements relating to the human body and its movement. Using flat-screen LCD and 
	computationally-generated 3D graphics, the chimerical garment is a projection 
      of imaginary clothing into the physical world. The display, worn on the back in a
	custom-built pack, shows a virtual garment in the context of an abstracted 3D
	representation of a male back. Through sensors embedded in an arm unit, the
	chimerical garment responds to body movements, breath and temperature. This piece
	was created as a prototype for garments that take account of unrealistic or
	impossible fantasies about our bodies and our selves as exotic, changeable creatures,
	and use them as expressive elements on the body. |  |  |  |