Flyphabet
was a children's alphabet game I devised as a prototype application
for Philippe Piernot's novel 2D spatial input device. In the game,
a number of flies descend on the user's collection of food, and
attempt to fly away with an item. These flies are lettered, such
that taken together they spell out the name of the item they are
attempting to steal; the user's objective is to splat the flies
in order — correctly spelling out the name of the item — before
the flies carry the item away.
In
the screenshot below, flies spelling out the word "apple" are attempting
to make off with one; the user has made a good start at preventing
them. Phillipe implemented Flyphabet in Macromedia Director.
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