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The
delivery of a complete video package for live broadcast or public
display takes quite a few individuals to run smoothly. There are cameramen
filming, technicians editing and fading clips, and still others controlling
segue animations and copy. My goal with the Key Grip system is to
collapse the process, equipment, and software into a sleek enough
package to allow for a 'one man show' to cover a live event on video. |
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The
bar has been set astronomically high for visual effects and production
quality in the film and television industries. Millions of dollars
and man-hours can be transformed into brilliantly exploding spacecraft
and wisecracking house pets on screen. So how can a single person
hope to compete with such a force? By editing and creating all their
effects in realtime, one can bring the the magic of the big screen
into the context of the viewer and engage him in a way that has not
been possible since the dawn of cinema and TV. |
The
approach I have taken fuses a custom built camera and imaging software
written in C++ with OpenGL. An old Canon 8mm body houses an inexpensive
digital CMOS camera and a series of control knobs and switches. A
suite of different editing techniques and special effects can be accessed
via these controls. Past footage can be manipulated and parameters
of the effects can be adjusted in realtime by the same person who
is 'filming'. The next step is to go wireless and untether the system
from the CPU. |
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