All Packages This Package Class Hierarchy Class Search Index
java.lang.Object | +----acg.stuttgart.rich.auxiliary.CameraAuxiliary
| Summary |
public class CameraAuxiliary
extends java.lang.Object
{
// Constructors 1
public CameraAuxiliary();
// Methods 1
public static void lookAt(camera, Vector3D, Vector3D, Vector3D);
}
The CameraAuxiliary class provides gluLookAt like functionality to Tom's camera class.
| Constructors |
· CameraAuxiliary | Summary | Top |
public CameraAuxiliary()
Default constructor
| Methods |
· lookAt | Summary | Top |
public static void lookAt(camera cam,
Vector3D eye,
Vector3D center,
Vector3D up)
The lookAt static method operates in a manner nearly identical to the OpenGL gluLookAt function (OpenGL Programming Guide, Chapter 3, pp 87-88). in that it specifys a camera transform by an eye position, a center of interest, and a camera up vector. For information on how this works, see the Tmatrix internal documentation, the OpenGL Programming guide, and Foley, vanDam, et. all "Computer Graphics." :^)
All Packages This Package Class Hierarchy Class Search IndexFreshly brewed Java API Documentation automatically generated with polardoc Version 1.0.7