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QGLViewer features

Most of the viewer's functionalities are illustrated by an example, that is referenced by the sphere

Main features

and also...

Philosophy

All these functions are very easy to use in your application code. For instance, if you find that you need to move an object of your scene with the mouse, at most 4 lines of code need to be added.
Classical features are standard : move the camera with the mouse, simply press 'A' to display the world axis, 'S' to activate stereo display, or double click the middle button to fit the camera zoom to the scene. See the different examples to get an more precise idea. Send an email if you think of a new feature.

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