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QGLViewer Member List

This is the complete list of members for QGLViewer, including all inherited members.
addKeyFrameStateKey()QGLViewer [protected]
animate()QGLViewer [inline, protected, virtual]
animateNeeded()QGLViewer [signal]
ANIMATION enum valueQGLViewer [protected]
animationIsStarted() constQGLViewer [inline]
animationPeriod() constQGLViewer [inline]
aspectRatio() constQGLViewer [inline]
axisDrawn(bool on)QGLViewer [signal]
axisIsDrawn() constQGLViewer [inline]
backgroundColor() constQGLViewer [inline]
camera() constQGLViewer [inline]
CAMERA enum valueQGLViewer [protected]
CAMERA_MODE enum valueQGLViewer [protected]
cameraPathEdited(bool on)QGLViewer [signal]
cameraPathIsEdited() constQGLViewer [inline]
connectSignalToAllViewers(const QObject *sender, const char *signal, const char *member=SLOT(updateGL()))QGLViewer [static]
currentFPS()QGLViewer [inline]
disconnectSignalToAllViewers(const QObject *sender, const char *signal, const char *member=SLOT(updateGL()))QGLViewer [static]
DISPLAY_FPS enum valueQGLViewer [protected]
DISPLAY_Z_BUFFER enum valueQGLViewer [protected]
displayFPS() constQGLViewer [inline, protected, virtual]
displaysInStereo() constQGLViewer [inline]
displayZBuffer() constQGLViewer [protected, virtual]
domElement(const QString &name, QDomDocument &doc) constQGLViewer [virtual]
draw()QGLViewer [protected, virtual]
draw3DText(const qglviewer::Vec &pos, const qglviewer::Vec &normal, const QString &string, GLfloat height=0.1f) constQGLViewer [protected]
DRAW_AXIS enum valueQGLViewer [protected]
DRAW_GRID enum valueQGLViewer [protected]
drawAxis(float scale=1.0f)QGLViewer
drawGrid()QGLViewer [inline]
drawLight(GLenum light, float scale=1.0f) constQGLViewer [protected, virtual]
drawNeeded()QGLViewer [signal]
drawText(GLfloat x, GLfloat y, const char *text, GLfloat height=15.0f) constQGLViewer [protected]
drawVisualHints()QGLViewer [virtual]
EDIT_CAMERA_PATHS enum valueQGLViewer [protected]
editCameraPath(bool edit=true)QGLViewer [inline, slot]
ENABLE_TEXT enum valueQGLViewer [protected]
EXIT enum valueQGLViewer [protected]
fastDraw()QGLViewer [protected, virtual]
foregroundColor() constQGLViewer [inline]
fpsDisplayed(bool on)QGLViewer [signal]
fpsIsDisplayed() constQGLViewer [inline]
FRAME enum valueQGLViewer [protected]
FULL_SCREEN enum valueQGLViewer [protected]
fullScreenChanged(bool on)QGLViewer [signal]
getBackgroundColor(float &r, float &g, float &b) constQGLViewer
getForegroundColor(float &r, float &g, float &b) constQGLViewer
getSceneCenter(float &x, float &y, float &z) constQGLViewer
gridDrawn(bool on)QGLViewer [signal]
gridIsDrawn() constQGLViewer [inline]
help()QGLViewer [virtual]
HELP enum valueQGLViewer [protected]
helpRequired()QGLViewer [signal]
helpString() constQGLViewer [virtual]
init()QGLViewer [inline, protected, virtual]
initFromDOMElement(const QDomElement &de)QGLViewer [virtual]
initializeGL()QGLViewer [protected, virtual]
isFullScreen() constQGLViewer [inline]
keyFrameKey(int nb)QGLViewer [protected]
keyPressEvent(QKeyEvent *)QGLViewer [protected, virtual]
manipulatedFrame() constQGLViewer [inline]
MouseBehavior enum nameQGLViewer [protected]
mouseDoubleClickEvent(QMouseEvent *)QGLViewer [protected, virtual]
mouseGrabber() constQGLViewer [inline]
mouseMoveEvent(QMouseEvent *)QGLViewer [protected, virtual]
mousePressEvent(QMouseEvent *)QGLViewer [protected, virtual]
mouseReleaseEvent(QMouseEvent *)QGLViewer [protected, virtual]
mouseStateKey(MouseBehavior behavior) constQGLViewer [protected]
paintGL()QGLViewer [protected, virtual]
playKeyFramePathStateKey()QGLViewer [protected]
postDraw()QGLViewer [protected, virtual]
preDraw()QGLViewer [protected, virtual]
preDrawStereo(bool leftBuffer=true)QGLViewer [protected, virtual]
QGLViewer(QWidget *parent=NULL, const char *name=0, const QGLWidget *shareWidget=0, WFlags flags=0)QGLViewer
QGLViewer(const QGLFormat &format, QWidget *parent=0, const char *name=0, const QGLWidget *shareWidget=0, WFlags flags=0)QGLViewer
QGLViewerIndex(const QGLViewer *const v)QGLViewer [inline, static]
QGLViewerPool()QGLViewer [inline, static]
resetVisualHints()QGLViewer [virtual, slot]
resizeGL(int w, int h)QGLViewer [protected, virtual]
restoreFromFile(const QString &fileName="")QGLViewer [virtual]
rootWidget() constQGLViewer [protected]
SAVE_SCREENSHOT enum valueQGLViewer [protected]
saveSnapshot(bool automatic=false, bool overwrite=false)QGLViewer [slot]
saveToFile(const QString &fileName="")QGLViewer [virtual]
saveToFileForAllViewers()QGLViewer [static]
sceneCenter() constQGLViewer [inline]
sceneRadius() constQGLViewer [inline]
setAddKeyFrameStateKey(ushort skey)QGLViewer [protected, virtual]
setAnimationPeriod(int msecs)QGLViewer [inline, slot]
setBackgroundColor(const qglviewer::Vec &color)QGLViewer [inline, slot]
setBackgroundColor(float r, float g, float b)QGLViewer [inline, slot]
setCamera(qglviewer::Camera *const c)QGLViewer [slot]
setDisplayFPS(bool f=true)QGLViewer [inline, slot]
setDisplayZBuffer(bool f=true)QGLViewer [inline, slot]
setDrawAxis(bool f=true)QGLViewer [inline, slot]
setDrawGrid(bool f=true)QGLViewer [inline, slot]
setEnableText(bool f=true)QGLViewer [inline, slot]
setForegroundColor(const qglviewer::Vec &color)QGLViewer [inline, slot]
setForegroundColor(float r, float g, float b)QGLViewer [inline, slot]
setFullScreen(bool f=true)QGLViewer [slot]
setKeyFrameKey(int nb, int key)QGLViewer [protected, virtual]
setManipulatedFrame(qglviewer::ManipulatedFrame *fr)QGLViewer [slot]
setMouseGrabber(qglviewer::MouseGrabber *cr)QGLViewer [inline, slot]
setMouseStateKey(MouseBehavior behavior, ushort skey)QGLViewer [protected, virtual]
setPlayKeyFramePathStateKey(ushort skey)QGLViewer [protected, virtual]
setSceneBoundingBox(const qglviewer::Vec &m, const qglviewer::Vec &M)QGLViewer [inline, slot]
setSceneBoundingBox(const float m[3], const float M[3])QGLViewer [inline]
setSceneCenter(const qglviewer::Vec &sc)QGLViewer [inline, slot]
setSceneCenter(float x, float y, float z)QGLViewer [inline, slot]
setSceneRadius(float r)QGLViewer [inline, slot]
setShortcutKey(ShortcutAction action, int key, int stateKey=-1)QGLViewer [protected, virtual]
setShortcutStateKey(ShortcutAction action, ushort skey)QGLViewer [protected, virtual]
setSnapshotCounter(const int c)QGLViewer [inline, slot]
setSnapshotFilename(const QString &n)QGLViewer [slot]
setSnapshotFormat(const QString &f)QGLViewer [inline, slot]
setStereoDisplay(bool f=true)QGLViewer [slot]
setVisualHintsMask(const int mask)QGLViewer [virtual]
ShortcutAction enum nameQGLViewer [protected]
shortcutKey(const ShortcutAction action) constQGLViewer [protected]
shortcutStateKey(ShortcutAction action) constQGLViewer [protected]
showEntireScene()QGLViewer [inline, slot]
snapshotCounter() constQGLViewer [inline]
snapshotFilename() constQGLViewer [inline]
snapshotFormat() constQGLViewer [inline]
startAnimation(int msecs=-1)QGLViewer [virtual, slot]
startScreenCoordinatesSystem() constQGLViewer [virtual]
STEREO enum valueQGLViewer [protected]
stereoChanged(bool on)QGLViewer [signal]
stopAnimation()QGLViewer [virtual, slot]
stopScreenCoordinatesSystem() constQGLViewer [virtual]
textEnabled(bool on)QGLViewer [signal]
textIsEnabled() constQGLViewer [inline]
timerEvent(QTimerEvent *)QGLViewer [protected, virtual]
toggleAnimationMode()QGLViewer [inline, slot]
toggleCameraPathEditor()QGLViewer [inline, slot]
toggleDisplayFPS()QGLViewer [inline, slot]
toggleDisplayZBuffer()QGLViewer [inline, slot]
toggleDrawAxis()QGLViewer [inline, slot]
toggleDrawGrid()QGLViewer [inline, slot]
toggleEnableText()QGLViewer [inline, slot]
toggleFullScreen()QGLViewer [slot]
toggleStereoDisplay()QGLViewer [inline, slot]
updateGLForAllViewers()QGLViewer [static]
viewerInitialized()QGLViewer [signal]
wheelEvent(QWheelEvent *)QGLViewer [protected, virtual]
zBufferDisplayed(bool on)QGLViewer [signal]
zBufferIsDisplayed() constQGLViewer [inline]
~QGLViewer()QGLViewer [virtual]

Generated on Fri Jun 27 18:34:03 2003 for libQGLViewer by doxygen1.3-rc2