This is an old biography dating from 2001.
For current information
please visit http://reas.com/biocv.php
From June 1999 - July 2001, I worked and studied within the Aesthetics and
Computation Group at the MIT Media Laboratory. During this time, my
work shifted from experiments in interface and information design to
work in computational kinetic sculpture. The common thread in this work
was the study of dynamic reactive systems that receive and process input
as a means of generating and altering visual compositions. The systems
I built were computer programs written in C and Java that ran on both
high-end computers and microprocessors. I began creating purely digital
screen-based compositions using a mouse and keyboard as input and over
time I began creating physical sculptures which use sensors such as
cameras, microphones, and sonar to receive data from the environment.
During my time with
the ACG, I exhibited my work at the American Museum of Moving Image,
the Ars Electronica Center, the Cooper Union, the New York Digital Salon,
the Museum of Modern Art, Sega Joypolis, and Siggraph. I was also fortunate
to have my work published in a number of books and magazines.
Before joining the ACG,
I worked as a Design Director at I/O 360 Digital Design in New York
City and prior to that I was an interface and print designer at Two
Twelve Associates and Design/Writing/Research. In June 1996, I received
an undergraduate degree from the College of Design, Architecture, Art,
and Planning at the University of Cincinnati.